Details
- Level: 4
- Category: Other
- Component Cost: See Alchemical Item
- Market Price: 160 gp
- Time: 30 minutes
- Key Skill: Heal or Nature (no check)
- Source: Adventurer’s Vault
Description
You can ignite this item by breaking it, which creates an area that has an aroma offensive to beasts.
Beastbane Level 4 Uncommon
Price: 160 gp
Alchemical Item
Power (Consumable • Zone): Standard Action. Make an attack: Close burst 1; targets beasts only; +10 vs. Fortitude; the burst creates a zone, and targets that are hit slide to the closest square outside the zone. The zone lasts until the end of the encounter, and beasts that move into an affected square or begin their turn in an affected square are subject to the same attack from the beastbane.
Beastbane Level 9 Uncommon
This rod of fast-burning incense creates a haze of smoke that holds beasts at bay.
Price: 320 gp
Alchemical Item
Power (Consumable • Zone): Standard Action. Make an attack: Close burst 1; targets beasts only; +15 vs. Fortitude; the burst creates a zone, and targets that are hit slide to the closest square outside the zone. The zone lasts until the end of the encounter, and beasts that move into an affected square or begin their turn in an affected square are subject to the same attack from the beastbane.
Beastbane Level 14 Uncommon
This rod of fast-burning incense creates a haze of smoke that holds beasts at bay.
Price: 1,600 gp
Alchemical Item
Power (Consumable • Zone): Standard Action. Make an attack: Close burst 1; targets beasts only; +20 vs. Fortitude; the burst creates a zone, and targets that are hit slide to the closest square outside the zone. The zone lasts until the end of the encounter, and beasts that move into an affected square or begin their turn in an affected square are subject to the same attack from the beastbane.
Beastbane Level 19 Uncommon
This rod of fast-burning incense creates a haze of smoke that holds beasts at bay.
Price: 9,400 gp
Alchemical Item
Power (Consumable • Zone): Standard Action. Make an attack: Close burst 1; targets beasts only; +25 vs. Fortitude; the burst creates a zone, and targets that are hit slide to the closest square outside the zone. The zone lasts until the end of the encounter, and beasts that move into an affected square or begin their turn in an affected square are subject to the same attack from the beastbane.
Beastbane Level 24 Uncommon
This rod of fast-burning incense creates a haze of smoke that holds beasts at bay.
Price: 42,000 gp
Alchemical Item
Power (Consumable • Zone): Standard Action. Make an attack: Close burst 1; targets beasts only; +30 vs. Fortitude; the burst creates a zone, and targets that are hit slide to the closest square outside the zone. The zone lasts until the end of the encounter, and beasts that move into an affected square or begin their turn in an affected square are subject to the same attack from the beastbane.
Beastbane Level 29 Uncommon
This rod of fast-burning incense creates a haze of smoke that holds beasts at bay.
Price: 210,000 gp
Alchemical Item
Power (Consumable • Zone): Standard Action. Make an attack: Close burst 1; targets beasts only; +35 vs. Fortitude; the burst creates a zone, and targets that are hit slide to the closest square outside the zone. The zone lasts until the end of the encounter, and beasts that move into an affected square or begin their turn in an affected square are subject to the same attack from the beastbane.

